Sasori of the Red Sand (S)


Naruto-Arena forces you to select 3 characters when you start a new game. This page gives you an overview of all characters available in the Naruto-Arena game. Not only can you view each character's skills, you can also discuss the characters by posting comments.

Sasori of the Red Sand (S)

Sasori(s) is a senior Akatsuki member and a legendary puppet master. He is even rumored to have defeated an entire nation with puppets alone. Original Design: Pavera
Requirement to unlock: Master of Puppets
 Skill:

Thousand Hands

Using this skill, Sasori deals 10 damage to an enemy for 2 turns and gains 5 points of destructible defense each turn. If 'Poison Gas' is used on the target in the following turn, it will last 1 additional turn. The target of this skill will take 5 more affliction damage from 'Poison Gas' for 1 turn.
 Cooldown: 1
Chakra required:
 Classes: Physical,Ranged,Action,Unique
 Skill:

Poison Gas

Sasori deals 5 affliction damage to all enemies for 3 turns and gains 5 points of destructible defense. During this time, if an affected enemy uses a new skill, they will be dealt 5 piercing damage. This skill lasts 1 additional turn on an enemy affected by ‘Thousand Hands’. This skill stacks. This skill cannot be countered.
 Cooldown: 3
Chakra required:
 Classes: Affliction,Instant
 Skill:

Iron Sand

Sasori uses the Third Kazekage's puppet for 3 turns. Each turn, Sasori gains 5 points of destructible defense. Each time a new harmful skill is used on Sasori, the user of that skill will take 5 piercing damage. During this time, this skill will become 'Satetsu Kaiho' and 'Thousand Hands' will become 'Satetsu Kesshu'.
 Cooldown: 4
Chakra required:
 Classes: Physical*,Instant,Unique
 Skill:

Puppet Protection

This skill makes Sasori of the Red Sand (S) invulnerable for 1 turn.
 Cooldown: 4
Chakra required:
 Classes: Physical,Instant,Unique
 Skill:

Satetsu Kesshu

Sasori gathers a great volume of Iron Sand to attack. This skill deals 30 piercing damage to one enemy. The target of this skill will be unable to reduce damage or become invulnerable for 1 turn. Sasori also gains 15 points of destructible defense for 1 turn.
 Cooldown: None
Chakra required:
 Classes: Physical,Ranged,Instant,Unique
 Skill:

Satetsu Kaiho

Sasori creates a gigantic sphere of branching spikes. This skill deals 25 piercing damage to all enemies. If an enemy's health falls to 10 or lower, they will be killed. This skill cannot be countered or reflected.
 Cooldown: 4
Chakra required:
 Classes: Physical,Ranged,Instant,Unique


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